However, creating this campaign solo is a large undertaking and as such.there WILL be bugs! Anything in these maps can be improved overtime. Tell an engaging and compelling story of what occurred between and during the main episodes of Starcraft while understanding a bit more about what Ulrezaj was up and what role he played in Duran's plan.
Thus, this complete custom campaign is a new reboot based off the original campaigns in order to do what the original could do not. Both of these have ties into the overall Starcraft story arc of what Duran was originally trying to do to upset the balance of the sector while finding a way to merge the Zerg and Protoss DNA to create the hybrids. This is a very interesting topic to explore given that fact that we have a mercenary army capable of controlling Zerg along with an ancient Protoss bent of vengeance. However they also introduced an important element to the Starcraft timeline.understanding what was going on behind the scenes of the main episodes of Starcraft and Brood War. Both Enslavers and Dark Vengeance were very quick, watered down campaigns aimed at showing the player how one can build a custom campaign in the map editor. When someone usually asks you what they think of when they hear the title Starcraft Enslavers, memories of brutal difficulty and monotonous gameplay with little plot usually come to mind.
Powered by the Starcraft Mass Recall mod.
An entirely brand new plot and custom text dialog brings the full untold Enslavers story to new life based off of the original Enslavers story and the Dark Templar Trilogy with links to both Starcraft and Starcraft II.30 Missions across 3 campaigns (6 per ep canon, 9 total per ep, +3 epilogue missions) with unique A and B canon arcs depending on the choices you make.You're welcome.Enslavers Redux is a multi-episode campaign remake/reboot based off of the original Enslavers and Dark Vengeance custom campaigns for Starcraft 1 and using the actual lore of Starcraft to help bridge the gap between episodes. Tadaaa! I just gave you the best freakin' campaign advice. Roll through the Artifact missions as quick as you can, do the Zeratul missions, then play the rest of the campaign maxed out. This can also help you replay the campaign to have these upgrades saved into your mission archives. You'll max out Mercenaries and Armory in no time. Not sure if it's a bug, but it's way more than the 10,000 they are suppose to offer. Interestingly, if you go back to the Lab to sell the research, the Protoss research suddenly sells for 110,000 credits and the Zerg at 120,000 credits. You can farm this mission in under 5:00 minutes if you're quick enough. You can use the two Dark Templar to rush down when the bridge opens to destroy the prisons and win the mission. You'll get 3 Protoss Research from re-activating the buildings, and 3 Zerg Research from destroying the elders' prisons. Before you go to Char, replay on casual the Zeratul mission where you have to save the three Protoss from the Hybrid.